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Soul of Ankiril

Created by Tambù

A strategic card game in which players will embrace alchemic forces to summon powerful Creatures and challenge on the battlefield.

Latest Updates from Our Project:

Project Update – Progress Report & Rulebook Preview
4 months ago – Fri, Dec 12, 2025 at 11:47:18 PM

Hello Backers,

We want to share a quick progress update on the project.
While we are aware that the schedule has slipped, development has continued steadily, and we’re now ready to show you a solid snapshot of where the game is heading.

Game Manual – Demo Preview

We have prepared a demo preview of the game manual, this preview allows you to see:

the new character cards

the new spell cards

the tokens

the first features of the new game version

It’s not the complete layout, but it reflects the current state of development and the direction we are moving in.

Remaining Steps Before Printing

Before going to print, the following tasks are still in progress:

English proofreading of the rulebook

Box format rework

Token layout

Mission layout

We’re pushing forward on these elements and will keep you updated as each milestone is completed.
Thanks, as always, for following the project and for your continued support.

Marco

Ice boss of the solo mode
6 months ago – Wed, Oct 01, 2025 at 05:45:01 AM

Naburagi is the last model we took care of.
It had several technical issues, especially around the claws, fingers, and the spacing between them — all of which compromised the model’s overall stability. On top of that, it was clear the original sculpt was created at a colossal scale, and the downscaling process had significantly impacted the finer details.

 Sculpting process

We carefully reinforced the structure and redefined the details to restore the character's presence and strength at the intended size.

Now, Naburagi is finally ready — fierce, balanced, and standing strong.

Kashiri – Reforged in 3D!
6 months ago – Tue, Sep 23, 2025 at 07:32:41 AM

Kashiri was the model that needed the most technical work. The original sculpt had extremely thin, fragile spikes and a snout that didn’t match the character’s artwork. In this new version, we reinforced all delicate parts and completely redesigned the head to stay true to the original vision. Now, Kashiri finally looks — and feels — just as fierce as intended.

a short trailer while we are improving it

the new 3D is here

Working on Shuna, the Razor Wind – Enhanced in Style, Built to Last!
7 months ago – Tue, Sep 16, 2025 at 06:08:49 AM

Shuna didn't need any technical upgrades — her original 3D model was already solid and well-balanced. So we focused on refining her look: we gave her signature cloud-like horns more definition and improved the overall outlook to make her even more striking on the table. A perfect blend of elegance and power!

Main changes

Look at the 3d file here!

Barush – Stronger, Sharper, and Ready for the Spotlight
7 months ago – Wed, Sep 10, 2025 at 10:49:09 AM

The flames around Barush’s base were originally too thin and fragile, making them vulnerable during transport. We reinforced their structure, and while refining the fire, the wings also gained definition, emerging beautifully in the updated sculpt.

The sculpting process

Now, Barush stands tall and imposing — shining with presence, like The Rock just before delivering a smackdown.

The miniature in 3d is here